﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace XNA_TD.Menue
{
    public class PauseKnopf : Knopf
    {
        public PauseKnopf()
            : base("Menue/P", 50,50)
        {
        }

        public override void MouseClick()
        {
            gameSpeed = 1;
        }
    }
}
